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Devlog
Majic Ball Gaem ALPHA
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Devlog
Alpha Postmortem
January 14, 2024
by
DraconicStudios
#postmortem
Alpha was a long and hard process, there were many things that went good and many that went wrong. The best part about this was it helped me learn many things, like how to use unity's built in navigat...
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Public Alpha A8.0 FINAL ALPHA
January 07, 2024
by
DraconicStudios
#alpha, #over, #beta, #start
Added the final Alpha level, Level 4 Added Wander Based AI for Level 4 Sped up the player Added Better Textures AI refined further, less bethesda-y, no longer stops randomly during chase, stop fix is...
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Public Alpha A7.0
January 05, 2024
by
DraconicStudios
Added Level 3 Fixed AI(partially) Level 3 is a bit more complicated than the first two so be aware of that...
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Public Alpha A6.0
January 04, 2024
by
DraconicStudios
Added Level 2 Bosses are now easier to shoot Added a "Crosshair" Arrow as a temporary solution to aiming better Replaced the old physics based shooting with raycast based shooting, works better and is...
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Public Alpha A5.0
January 03, 2024
by
DraconicStudios
Added Enemy Health and a Boss, Improved the Shooting...
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